行业知识
Python 一步一步教你用pyglet制作可播放音乐的扬声器类
���录
扬声器类
1. 绘制喇叭
2. 扬声器类
3. 禁音状态
4. 设置状态
5. 切换状态
6. 播放音乐
扬声器类
1. 绘制喇叭
本篇将教你用pyglet画一个小喇叭,如上图。这里要用到pyglety库shapes模块中的圆弧Arc和多边形Pylygon画出这个扬声器的图片:
Arc(x, y, radius, segments=None, angle=6.283185307179586, start_angle=0, closed=False, color=(255, 255, 255, 255), batch=None, group=None)
x,y 是圆弧的圆心坐标;radius 是半径;
angle是圆心角的弧度数;
start_angle是圆弧起始的弧度数,以水平线起始时,值为0;
圆弧控件没有表示粗细的参数,只能多画几个同心圆弧来加粗。
Polygon(*coordinates, color=(255, 255, 255, 255), batch=None, group=None)
coordinates是多边形的各个端点的坐标列表,也可以写成元组方式;
多边形控件是填充形状,没有粗细参数也不能只画边线。
代码如下:
import pygletwindow = pyglet.window.Window(800,500)batch = pyglet.graphics.Batch()color = (255, 255, 255)pi = 3.141592653589793arc = []x, y = 380, 250for i in [*range(6),*range(18,24),*range(36,42)]: arc.append(pyglet.shapes.Arc(x=x, y=y, radius=50-i/2, angle=pi/2, start_angle=-pi/4, color=color, batch=batch))coordinates = [x+10, y+8], [x, y+8], [x, y-8], [x+10, y-8], [x+16, y-14], [x+16, y+14]polygon = pyglet.shapes.Polygon(*coordinates, color=color, batch=batch)@window.eventdef on_draw(): window.clear() batch.draw()pyglet.app.run()
2. 扬声器类
改写为一个类便于调用,可以画在任意坐标处:
class Speaker:
def __init__(self, x, y, color=(255, 255, 255)):
self.arc = []
pi = 3.141592653589793
for i in [*range(6),*range(18,24),*range(36,42)]:
self.arc.append(pyglet.shapes.Arc(x=x, y=y, radius=50-i/2, angle=pi/2, start_angle=-pi/4, color=color, batch=batch))
coordinates = [x+10, y+8], [x, y+8], [x, y-8], [x+10, y-8], [x+16, y-14], [x+16, y+14]
self.polygon = pyglet.shapes.Polygon(*coordinates, color=color, batch=batch)
调用代码:
import pygletwindow = pyglet.window.Window(800,500)batch = pyglet.graphics.Batch()class Speaker: def __init__(self, x, y, color=(255, 255, 255)): self.arc = [] pi = 3.141592653589793 for i in [*range(6),*range(18,24),*range(36,42)]: self.arc.append(pyglet.shapes.Arc(x=x, y=y, radius=50-i/2, angle=pi/2, start_angle=-pi/4, color=color, batch=batch)) coordinates = [x+10, y+8], [x, y+8], [x, y-8], [x+10, y-8], [x+16, y-14], [x+16, y+14] self.polygon = pyglet.shapes.Polygon(*coordinates, color=color, batch=batch)@window.eventdef on_draw(): window.clear() batch.draw()speaker1 = Speaker(380, 250)speaker2 = Speaker(600, 360)pyglet.app.run()
运行效果:
3. 禁音状态
再加两条红色直线表示禁音状态,shapes.Line用法:
Line(x, y, x2, y2, width=1, color=(255, 255, 255, 255), batch=None, group=None)
x,y, x2,y2 为直线两端点的坐标;
width为直线粗细,缺省默认值为1,直线控件有粗细的。
代码如下:
import pygletwindow = pyglet.window.Window(800,500)batch = pyglet.graphics.Batch()class Speaker: def __init__(self, x, y, color=(255, 255, 255)): self.arc = [] pi = 3.141592653589793 for i in [*range(6),*range(18,24),*range(36,42)]: self.arc.append(pyglet.shapes.Arc(x=x, y=y, radius=50-i/2, angle=pi/2, start_angle=-pi/4, color=color, batch=batch)) coordinates = [x+10, y+8], [x, y+8], [x, y-8], [x+10, y-8], [x+16, y-14], [x+16, y+14] self.polygon = pyglet.shapes.Polygon(*coordinates, color=color, batch=batch) self.line1 = pyglet.shapes.Line(x, y-24, x+48, y+24, width=3, color=(255, 0, 0), batch=batch) self.line2 = pyglet.shapes.Line(x, y+24, x+48, y-24, width=3, color=(255, 0, 0), batch=batch)@window.eventdef on_draw(): window.clear() batch.draw()speaker1 = Speaker(380, 250)speaker2 = Speaker(600, 360)pyglet.app.run()
运行效果:
4. 设置状态
再为Speaker类增加两个属性和一个方法,用于设置状态:
self.line1.visible = Flase
self.line2.visible = Flase
def enabled(self, enabled=True):
self.line1.visible = self.line2.visible = not enabled
调用代码:
import pyglet window = pyglet.window.Window(800,500)batch = pyglet.graphics.Batch()class Speaker: def __init__(self, x, y, color=(255, 255, 255)): self.arc = [] pi = 3.141592653589793 for i in [*range(6),*range(18,24),*range(36,42)]: self.arc.append(pyglet.shapes.Arc(x=x, y=y, radius=50-i/2, angle=pi/2, start_angle=-pi/4, color=color, batch=batch)) coordinates = [x+10, y+8], [x, y+8], [x, y-8], [x+10, y-8], [x+16, y-14], [x+16, y+14] self.polygon = pyglet.shapes.Polygon(*coordinates, color=color, batch=batch) self.line1 = pyglet.shapes.Line(x, y-24, x+48, y+24, width=3, color=(255, 0, 0), batch=batch) self.line2 = pyglet.shapes.Line(x, y+24, x+48, y-24, width=3, color=(255, 0, 0), batch=batch) self.line1.visible = self.line2.visible = False def set_enabled(self, enabled=True): self.line1.visible = self.line2.visible = not enabled @window.eventdef on_draw(): window.clear() batch.draw() speaker1 = Speaker(380, 250)speaker2 = Speaker(600, 360)speaker2.set_enabled(False)pyglet.app.run()
运行效果:
5. 切换状态
继续增加鼠标点击切换状态的功能,增加属性和方法:
属性:
self.x = x
self.y = y
self.enabled = True
方法:
def set_enabled(self, enabled=True):
self.enabled = enabled
self.line1.visible = self.line2.visible = not enabled
def on_mouse_over(self, x, y):
return self.x