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vue3 | 数据可视化实现数字滚动特效

2026-11-13 12:22:43 来源:互联网转载

前言

vue3不支持vue-count-to插件,无法使用vue-count-to实现数字动效,数字自动分割,vue-count-to主要针对vue2使用,vue3按照会报错:

TypeError: Cannot read properties of undefined (reading '_c')

的错误信息。这个时候我们只能自己封装一个CountTo组件实现数字动效。先来看效果图:

思路

使用Vue.component定义公共组件,使用window.requestAnimationFrame(首选,次选setTimeout)来循环数字动画,window.cancelAnimationFrame取消数字动画效果,封装一个requestAnimationFrame.js公共文件,CountTo.vue组件,入口导出文件index.js。

文件目录

使用示例

 

入口文件index.js

const UILib = {  install(Vue) {    Vue.component('CountTo', CountTo)  }}export default UILib

main.js使用

import CountTo from './components/count-to/index';app.use(CountTo)

requestAnimationFrame.js思路

  1. 先判断是不是浏览器还是其他环境
  2. 如果是浏览器判断浏览器内核类型
  3. 如果浏览器不支持requestAnimationFrame,cancelAnimationFrame方法,改写setTimeout定时器
  4. 导出两个方法 requestAnimationFrame, cancelAnimationFrame
各个浏览器前缀:let prefixes =  'webkit moz ms o';判断是不是浏览器:let isServe = typeof window == 'undefined';增加各个浏览器前缀:  let prefix;let requestAnimationFrame;let cancelAnimationFrame;// 通过遍历各浏览器前缀,来得到requestAnimationFrame和cancelAnimationFrame在当前浏览器的实现形式    for (let i = 0; i  {                callback(currTime + timeToCall)            }, timeToCall)            lastTime = currTime + timeToCall            return id        }        cancelAnimationFrame = function (id) {            window.clearTimeout(id)        }    }

完整代码:

requestAnimationFrame.js

let lastTime = 0const prefixes = 'webkit moz ms o'.split(' ') // 各浏览器前缀let requestAnimationFramelet cancelAnimationFrame// 判断是否是服务器环境const isServer = typeof window === 'undefined'if (isServer) {    requestAnimationFrame = function () {        return    }    cancelAnimationFrame = function () {        return    }} else {    requestAnimationFrame = window.requestAnimationFrame    cancelAnimationFrame = window.cancelAnimationFrame    let prefix    // 通过遍历各浏览器前缀,来得到requestAnimationFrame和cancelAnimationFrame在当前浏览器的实现形式    for (let i = 0; i  {                callback(currTime + timeToCall)            }, timeToCall)            lastTime = currTime + timeToCall            return id        }        cancelAnimationFrame = function (id) {            window.clearTimeout(id)        }    }}export { requestAnimationFrame, cancelAnimationFrame }

CountTo.vue组件思路

首先引入requestAnimationFrame.js,使用requestAnimationFrame方法接受count函数,还需要格式化数字,进行正则表达式转换,返回我们想要的数据格式。

引入 import { requestAnimationFrame, cancelAnimationFrame } from './requestAnimationFrame.js'

需要接受的参数:

const props = defineProps({  start: {    type: Number,    required: false,    default: 0  },  end: {    type: Number,    required: false,    default: 0  },  duration: {    type: Number,    required: false,    default: 5000  },  autoPlay: {    type: Boolean,    required: false,    default: true  },  decimals: {    type: Number,    required: false,    default: 0,    validator (value) {      return value >= 0    }  },  decimal: {    type: String,    required: false,    default: '.'  },  separator: {    type: String,    required: false,    default: ','  },  prefix: {    type: String,    required: false,    default: ''  },  suffix: {    type: String,    required: false,    default: ''  },  useEasing: {    type: Boolean,    required: false,    default: true  },  easingFn: {    type: Function,    default(t, b, c, d) {      return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;    }  }})

启动数字动效

const startCount = () => {  state.localStart = props.start  state.startTime = null  state.localDuration = props.duration  state.paused = false  state.rAF = requestAnimationFrame(count)}

核心函数,对数字进行转动

  if (!state.startTime) state.startTime = timestamp  state.timestamp = timestamp  const progress = timestamp - state.startTime  state.remaining = state.localDuration - progress  // 是否使用速度变化曲线  if (props.useEasing) {    if (stopCount.value) {      state.printVal = state.localStart - props.easingFn(progress, 0, state.localStart - props.end, state.localDuration)    } else {      state.printVal = props.easingFn(progress, state.localStart, props.end - state.localStart, state.localDuration)    }  } else {    if (stopCount.value) {      state.printVal = state.localStart - ((state.localStart - props.end) * (progress / state.localDuration))    } else {      state.printVal = state.localStart + (props.end - state.localStart) * (progress / state.localDuration)    }  }  if (stopCount.value) {    state.printVal = state.printVal  props.end ? props.end : state.printVal  }  state.displayValue = formatNumber(state.printVal)  if (progress  {  val = val.toFixed(props.default)  val += ''  const x = val.split('.')  let x1 = x[0]  const x2 = x.length > 1 ? props.decimal + x[1] : ''  const rgx = /(\d+)(\d{3})/  if (props.separator && !isNumber(props.separator)) {    while (rgx.test(x1)) {      x1 = x1.replace(rgx, '' + props.separator + '')    }  }  return props.prefix + x1 + x2 + props.suffix}

取消动效

// 组件销毁时取消动画onUnmounted(() => {  cancelAnimationFrame(state.rAF)})

完整代码

  {{ state.displayValue }}  // vue3.2新的语法糖, 编写代码更加简洁高效import { onMounted, onUnmounted, reactive } from "@vue/runtime-core";import { watch, computed } from 'vue';import { requestAnimationFrame, cancelAnimationFrame } from './requestAnimationFrame.js'// 定义父组件传递的参数const props = defineProps({  start: {    type: Number,    required: false,    default: 0  },  end: {    type: Number,    required: false,    default: 0  },  duration: {    type: Number,    required: false,    default: 5000  },  autoPlay: {    type: Boolean,    required: false,    default: true  },  decimals: {    type: Number,    required: false,    default: 0,    validator (value) {      return value >= 0    }  },  decimal: {    type: String,    required: false,    default: '.'  },  separator: {    type: String,    required: false,    default: ','  },  prefix: {    type: String,    required: false,    default: ''  },  suffix: {    type: String,    required: false,    default: ''  },  useEasing: {    type: Boolean,    required: false,    default: true  },  easingFn: {    type: Function,    default(t, b, c, d) {      return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;    }  }})const isNumber = (val) => {  return !isNaN(parseFloat(val))}// 格式化数据,返回想要展示的数据格式const formatNumber = (val) => {  val = val.toFixed(props.default)  val += ''  const x = val.split('.')  let x1 = x[0]  const x2 = x.length > 1 ? props.decimal + x[1] : ''  const rgx = /(\d+)(\d{3})/  if (props.separator && !isNumber(props.separator)) {    while (rgx.test(x1)) {      x1 = x1.replace(rgx, '' + props.separator + '')    }  }  return props.prefix + x1 + x2 + props.suffix}// 相当于vue2中的data中所定义的变量部分const state = reactive({  localStart: props.start,  displayValue: formatNumber(props.start),  printVal: null,  paused: false,  localDuration: props.duration,  startTime: null,  timestamp: null,  remaining: null,  rAF: null})// 定义一个计算属性,当开始数字大于结束数字时返回trueconst stopCount = computed(() => {  return props.start > props.end})// 定义父组件的自定义事件,子组件以触发父组件的自定义事件const emits = defineEmits(['onMountedcallback', 'callback'])const startCount = () => {  state.localStart = props.start  state.startTime = null  state.localDuration = props.duration  state.paused = false  state.rAF = requestAnimationFrame(count)}watch(() => props.start, () => {  if (props.autoPlay) {    startCount()  }})watch(() => props.end, () => {  if (props.autoPlay) {    startCount()  }})// dom挂在完成后执行一些操作onMounted(() => {  if (props.autoPlay) {    startCount()  }  emits('onMountedcallback')})// 暂停计数const pause = () => {  cancelAnimationFrame(state.rAF)}// 恢复计数const resume = () => {  state.startTime = null  state.localDuration = +state.remaining  state.localStart = +state.printVal  requestAnimationFrame(count)}const pauseResume = () => {  if (state.paused) {    resume()    state.paused = false  } else {    pause()    state.paused = true  }}const reset = () => {  state.startTime = null  cancelAnimationFrame(state.rAF)  state.displayValue = formatNumber(props.start)}const count = (timestamp) => {  if (!state.startTime) state.startTime = timestamp  state.timestamp = timestamp  const progress = timestamp - state.startTime  state.remaining = state.localDuration - progress  // 是否使用速度变化曲线  if (props.useEasing) {    if (stopCount.value) {      state.printVal = state.localStart - props.easingFn(progress, 0, state.localStart - props.end, state.localDuration)    } else {      state.printVal = props.easingFn(progress, state.localStart, props.end - state.localStart, state.localDuration)    }  } else {    if (stopCount.value) {      state.printVal = state.localStart - ((state.localStart - props.end) * (progress / state.localDuration))    } else {      state.printVal = state.localStart + (props.end - state.localStart) * (progress / state.localDuration)    }  }  if (stopCount.value) {    state.printVal = state.printVal  props.end ? props.end : state.printVal  }  state.displayValue = formatNumber(state.printVal)  if (progress  {  cancelAnimationFrame(state.rAF)})

总结

自己封装数字动态效果需要注意各个浏览器直接的差异,手动pollyfill,暴露出去的props参数需要有默认值,数据的格式化可以才有正则表达式的方式,组件的驱动必须是数据变化,根据数据来驱动页面渲染,防止页面出现卡顿,不要强行操作dom,引入的组件可以全局配置,后续组件可以服用,码字不易,请各位看官大佬多多支持,一键三连了~❤️❤️❤️

demo演示

后续的线上demo演示会放在

demo演示

完整代码会放在

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